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The problem is that the game quickly raises the level of difficulty (and thus – pressure) and turns into a typical Pay to Win. We have the option to play 6 boards at a time (be it the same or another of 55), and the energy unit renews every 15 minutes. Every few locations we fight the boss on a special basis and believe me – everything would be nice, if not for one extremely nasty drawback. Each of them has a different attack method and specific endurance. In front of us, in each board, there are opponents of various classes who attack our team every certain number of turns, consisting of a knight, an archer, an engineer and a priest. These are used to feed the princess and after reaching the appropriate threshold, we can summon her to overwhelm the opponents with her thick rump without losing the queue. A novelty compared to other productions is the cake. Combining five creates a unique stone that removes all gems of that color from the board. This allows you to turn the closest (maximum 9) stones into the same color and launch a combination.
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By combining three gems of a given color, we make a move when we combine four – we will get an additional turn and create a more powerful gem at the same time.
#FAT PRINCESS PS3 SUMMARY FREE#
The basis of the game is no different from many other free productions. Unfortunately, the spell was quickly broken. Puzzle Quest, which I bought a long time ago, served me as such a springboard from larger games, which is why I became interested in Fat Princess: Piece of Cake, which also involves one of the nicer PS3 series. Games in the genre of “match three” are nice time-lovers, run for a few moments during breaks from more serious activities. Piece, vita Review: Fat Princess: Piece of Cake (PS Vita)
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